Emergency Ventilator for COVID-19 Patients
Professor Goldstein and the lab join the team of engineers, doctors, medical professionals, designers, and manufacturing experts from the industry to fight COVID-19. See More
RuthAnn Haefli (BSSED 2020): Star Student Researcher
Coming into the ISE department as a Systems Engineering and Design, RuthAnn Haefli may have been conflicted about what her secondary field option would be, but because of her experience with computer-assisted design (CAD) she knew systems engineering and design was the perfect fit. See More
Autodesk: The future of design tools
Autodesk’s presentation: The future of design tools See More
Prof. Leake talks about the PDL and its various activities
Prof. Leake’s presentation on the PDL See More
ISE works with middle-school and high-school-aged students on CAD literacy
This summer, twelve-year-old Tabyous Little officially joined the Maker Movement. Little is one of twenty middle-school and high-school-aged students who participated in a six-week CAD Literacy Program offered by ISE and local non-profit Urbana Neighborhood Connections Center (UNCC). Students learned the entire process of using computer-aided design technology to design and create objects of their choice in a University of Illinois computer lab. See More
New Design Center on Campus! How are we involved?
We hope to be very intimately involved with the new Design Center. Prof. Leake participated in a lighting symposium that was held recently to chart the overall direction of the new design center – Maybe a bigger version of the Product Design Lab? See More
Carl Bass on Campus! Join us on Monday, April 25 at 6:00 p.m. in 112 Gregory Hall (810 South Wright Street) as the President and CEO of Autodesk presents a lecture on design and making.
Autodesk President and CEO Carl Bass is a designer, builder, problem solver, and visionary. He has been hailed as a hero of the Maker Movement. A leader in 3D design, engineering, and entertainment software, Autodesk introduced AutoCAD software in 1982; today, it develops software and apps to help designers bring their ideas alive through technology.
The lecture on design and making is aimed at stimulating discussion related to the new Illinois Design Center. Carl will share insights into how digital design tools are fundamentally changing the way we make things, both individually and in mass manufacturing. Autodesk products you be may familiar with include AutoCAD, Revit, Inventor, Alias, Fusion 360, Sketchbook, and Maya. See More
Do we own the EOH, or what?
Two times in a row: 2015 and 2016! First Prize for Class Projects: 3-D Printing, Scanning and Modeling. And we hope to ace it again next year, this time you can be there and find out what our secret is! See More
Professor Leake is invited for a panel discussion in First Annual 3D Printing Conference
Professor Leake is invited to a special panel discussion during the First Annual 3D Printing Conference being held on Nov 13, 2015 in Business Instructional Facility. The panel will discuss and take question on the impact of 3D printing/modeling and digital making in general and in the areas of expertise of the panel. The future of 3D printing will also be discussed. See More
ISE Class Spotlight: “Computer-Aided Product Realization” (SE 402)
Six years ago, ISE Director of Engineering Graphics and Senior Lecturer James Leake teamed up with Professor of Industrial Design David Weightman to create a course aimed to give industrial design and engineering students hands-on experience with advanced CAD programs, laser scanning, and 3D printing.
Evolving with changes in technology, the course, SE 402 “Computer-Aided Product Realization,” has become a creative team-building experience where students complete a final design project that allows them to work closely with each other and with a 3D printer.
During the first half of the course, which is offered one semester a year, students learn how to use several CAD programs such as Fusion 360 and Geomagic. The second half of the course is focused entirely on the final design project, where teams of students experienced in a variety of disciplines are given a prompt to create a product that could be used in the real world. See More